![]() Change them so they are the same as the below picture: Click on material in the list, change the name to sky_XXXX (XXX can be whatever you want), then click 'new entry'. Open up Cod4 Asset Manager (C:\Program Files\ Activision\Call of Duty 4 - Modern Warfare\bin). We are now ready to convert the files to a cod4 skybox! Place the converted files in C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\texture_assets\skybox (You might have to create the texture_assets and skyboxfolders). bmp files in, then change the output to “.tga” and click convert. The easiest way is to boot up Kigo Image Convertor, drag and drop the 6. Now, you need to convert the pictures from. Click rename, to batch rename all the files. (Note, you can change the 'sunset' part of the text to anything you want, but make sure you keep the _ft etc, parts of the name). bmps from your C:\ onto the left hand side of the 'text to file re-namer'. Copy-paste the 6 lines of text in the extensions file, to the right hand side of the 'text to file re-namer'. Now open up the 'Text to File Re-namer' (from the zip file), and the 'extensions.txt'. bmps all in your C drive root directory (C:\) Once you are happy with your created sky, go to the 'Terragen' button, select 'execute script' and then run the 'skybox script’'that I included in the. Remember you need to click on “Render Preview” in the rendering control box to show your updated sky. (You could also adjust cloud size, number etc in the clouds menu on the left hand side above atmosphere). Then just play around with the Simple haze, Atmospheric Blue, and Light Decay settings to get the sky you want. Boot up Terragen, and make sure that the settings are the same as mine: Ok, now we need to use Terragen to create a custom sky. So to begin, install Cod4 mod tools to you Cod4 directory, and install Kigo image convertor and Terragen to wherever you want.
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